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PROJECT TRIANGULUM
2D TACTICS RPG
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CHARACTER ACTIONS
Character Actions
Distinct abilities and tactical identities for each route.
Exploring
How it’s evolving
Work date unconfirmed
Combat Boundary and Edge Escape
A square encounter boundary and edge escape zone are under prototype review.
Prototype
Work date unconfirmed
The Pot: Storing Unused Action Points
A proposed combat mechanic would turn saved action points into special points.
Exploring
Work date unconfirmed
Party Recall and Persistent HP
Party members outside the lead slot may recall to the lead during exploration.
Exploring
Work date unconfirmed
Aru's Construct Design and Phantom System
Aru is conceived as the first construct, built with the setting's everyday magic technology.
Exploring