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PROJECT TRIANGULUM
2D TACTICS RPG
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ROOM STREAMING
Room Streaming
Load active and destination rooms dynamically as players move.
Review
How it’s evolving
Work date unconfirmed
Room Streaming with Persistent State
The room system loads the active and destination rooms rather than the entire world.
Implemented
Work date unconfirmed
Prototype World Layout for System Testing
Test islands exercise enemy behavior, interactions, camera movement, and combat geometry.
Prototype